TeamTalk 4 .NET DLL
Version 4.5A
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CELT audio codec settings. The CELT codec is recommended for music and speech. It has a higher bandwidth usage than BearWare.SpeexCodec. More...
Public Attributes | |
int | nSampleRate |
The sample rate to use. Sample rate must be in the range 32000 - 96000 Hz. More... | |
int | nChannels |
Mono = 1 or stereo = 2. Note that echo cancellation, denoising and AGC is not support when using stereo. More... | |
int | nBitRate |
The bitrate at which the audio codec can output encoded audio data. Dividing it by 8 gives roughly the number of bytes per second used for transmitting the encoded data. Check out BearWare.CELTConstants for bitrate limits. More... | |
int | nMSecPerPacket |
Milliseconds of audio data in each packet. Recommended is 40 ms. Min is 20, max is 1000. More... | |
CELT audio codec settings. The CELT codec is recommended for music and speech. It has a higher bandwidth usage than BearWare.SpeexCodec.
int BearWare.CELTVBRCodec.nSampleRate |
The sample rate to use. Sample rate must be in the range 32000 - 96000 Hz.
int BearWare.CELTVBRCodec.nChannels |
Mono = 1 or stereo = 2. Note that echo cancellation, denoising and AGC is not support when using stereo.
int BearWare.CELTVBRCodec.nBitRate |
The bitrate at which the audio codec can output encoded audio data. Dividing it by 8 gives roughly the number of bytes per second used for transmitting the encoded data. Check out BearWare.CELTConstants for bitrate limits.
int BearWare.CELTVBRCodec.nMSecPerPacket |
Milliseconds of audio data in each packet. Recommended is 40 ms. Min is 20, max is 1000.